For the game i like, others hate category the spot would take "Lobotomy corporation" even with problems the game has, it is very good game with rich lore enjoyable music even though most of soundrack isn't in gameplay section of the game and the biggest problem i can remember is the memory leak problem that can be patched with a mod overral i had fun with it.
In short the game is about managing facility using monsters inside itself as source of energy for the city and the player is manager of said facility trying to meet energy quota and additional chalenges the game throws at you the biggest plus this game has is that you yourself manage the difficulty of the game by selecting which monter to add to the roster.
As for the game i hate while others love would be dark souls 1 because most of the boss fights feel mostly the same and are unmemorable for example the tutorial boss fight is copy pasted two additional times, weapons are separated in categories and weapon A and weapon B of the same category feel the same only have different stats and the whole goddamn poise system and roll iframes firstly poise system if you don't have enough poise to don't stager from enemy's attack you will in most times be stunlocked to death, and coming back to iframes no matter what type of roll you have you will be having the same amount of iframes making anything other than fast roll and Dark Wood Grain Ring roll uselles because you will be vulnereable to enemy attacks while still locked in roll animations and possible stunlocked or dead, and to get acces to dlc the 1/5 of content game has to offer you need to go to wiki because i don't believe anyone can figure out the sequence of actions you need to do to acces it;
But for the sake of not being overrly negative the memorable for me bossfight were Manus(dlc), Ornstein and Smough(main objective fight) and priscilla(optional boss) and atmosphere of most areas were well done