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Showing content with the highest faith level on 08/07/2023 in all areas

  1. Should I make the Angry grandma family feud joke again? Day 38: Nemuno Sakata Nemuno is a very uninteresting character on paper. Very little character, simple lore, and not much to shine with. However, lost word took this character and made her into something, which shows a very important thing about unpopular or “nothing” characters. If someone is dedicated, they can create the character into something more, and hopefully convince others in the process. Nemuno specifically got some character interaction and some stuff with what she does in her free time, which is nice. Overall, a character that got something from a fangame, even if people still didn’t care.
    3 points
  2. This. Stuff like this is what I've wanted more of in this fandom for the longest time, and it's those rare moments where someone sees the potential in a "nothing" character and runs with it that makes things feel worth sticking around for. It shows that you can expand on a minor character with enough effort, and other people appreciate said effort.
    1 point
  3. The Original Blade Maid. This is going to be a weird take, but I really don't consider her to be "Proto Sakuya". Ruukoto and Mugetsu share the maid aesthetic, making Yumeko the 3rd maid by this point. I also know this will probably be glossed over because it's from Seihou, but ZUN had involvement in the game (Also the team was still a part of "Amusement Makers") and it came out before EoSD by around a year. I believe the real Proto Sakuya is... Muse from Kioh Gyoku: Her attacks include marking a spot and having a barrage of knives fall on it. The Master-Servant dynamic is a double-edged sword. The autonomy of the servant is always going to be hampered, especially if the master just handles pretty much everything themselves, and the fact they are always going to be beholden to them (Satano & Mai/Ran). Though, it can start to go the other way, where the servant ends up being the more interesting character and does a lot, but at the end of the day still isn't allowed to do much on their own without being ordered around (Sakuya). That said, I view Yumeko as to likely fulfill a similar role to Youmu functionality-wise, to be sent from their respective worlds to run errands. Makai is a reoccurring location with many ways it's been entered, so it's not a stretch (the whole premise of MS were the Makai Demons flooding into Gensokyo to tour it). It is? The circles I'm around seem to consider it the only PC-98 game worth playing and the best one overall. I prefer Lotus Land Story over MS as a shmup, but I do like the setting and environments of MS more. Rapier Swordbeams. A thrust could leave behind a trail and it could burst into small bullets (pretty much like Meira's dashing slashes in SoEW). You could take a page out of SoEW Mima's book and have her try to align with the player before committing to a fast drop-dash, colliding with the bottom of the screen could have a wave of bullets erupt from the spot to sell the impact of the thrust.
    1 point
  4. Source: https://www.pixiv.net/en/artworks/110587256
    1 point
  5. Happy Saturday gang! I don't know about you, but I am glad to sit down with my favorite hobby and relax. So, on the topic of what to play. I said before I was going to run whatever game you were all most interested in. While Grim Queen's Fantasy won out, the idea feels...I don't know. Robotic, to my mind. I have all kinds of concepts and characters in mind for it. But it feels much more linear than what I am used to. So, I have decided to take Illusionary Nirvana and run it as I planned to run Grim Queen's Fantasy. Nationbuilder games are one of the more advanced kinds of rps you can come across in PbP games. Since most of you seem new to intermediate for the hobby, it'll be easier to run the idea as a standard adventure for you all. As part of the game's lore, the world of Gensokyo is even more isolated from the Outside World, with various groups in Gensokyo forming their own factions. Theocracies, republics, empires all springing up from the world we know. This means chances are, your character may end up being from one country which is at war with another character's country. But we will figure that out as the game goes on. I also have a number of NPC factions, which will be up to their own brands of mischief. These incidents would normally be handled by Reimu or some of her other friends, though many are too busy running their countries to stop them directly. It will be up to you to stop them all! I already have most of the lore and factions written up already, so they are ready to go into an OoC. We'll have character sheets and rules there for when we're ready. I just need to confirm first you would all be interested in the idea.
    1 point
  6. The room was calm and relaxed, though one would not think so looking at their hostess’s face. In the fine lines of her skin, around her seemingly neutral expression, impatience and nervousness melded together. Then, Alice turned, calling out her own order. In an instant, the spell was broken. Turning to the doll maker, the droopy-eyed owner gave a salute. Before she started for the bar. Attempting to clear it in one jump. With a little more ease than her thin arms implied, she airily did a split-hop over the counter. After vanishing behind it, she disappeared again, only to emerge with her order. The succulent fruits seemed to shimmer in the ambient light. Their hostess primly held her dish in one hand. Walking deliberately towards Alice, before setting the dish down before her. Fruits of many colors seemed to glitter up at her. There was a set of apple, peach and plum slices around the rim. Berries of every description in the bowl. Each with their own unique flavor from the hostess’s memories… Ayume blinked. Or at least, that’s the closest thing a human would compare it to. With her eyes closed, the gesture was impossible. Though with the way her eyes seemed to scrunch shut and then relax, it was the closest comparison. The human leaned in towards Alice. Her closed eyes staring intently at the magician’s face. A single finger rose, before prodding Alice in her cheek. The touch of skin against skin seemed to confuse her. Though before Alice had a chance to be subjected to any further mistreatment, Yuyuko called for the owner. Anxiety creeping back into the borders of Ayume’s passive expression. Slowly, she turned and inched closer. Though not so close the hungry spirit might grab her if the mood struck her… The door opened with a gentle chime. In the doorway, there stood a young woman in a colorful kimono. Her dark hair accentuated by a flowery hair clip. Her dark eyes traced the room, as though inscribing it into her memory. Something which Kosuzu and Aya both knew, was very much what Akyuu was doing. She did not seem to catch sight of the two yet, giving them a chance to greet her.
    1 point
  7. my computer got 360 noscoped (typing on my phone) also im gonna be inactive for a while maybe
    0 points
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