So I have no art skills, so they aren’t exactly designed, but I have clear idea for them. I have an idea for a cast of a touhou game taking place in former hell, where an incident happens due to a goddess losing almost all of her faith and things start disappearing. Said goddess, who isn’t formally named, would be a goddess of the small things in life, like the crunch of leaves underfoot or grass waving in the wind. Her shrine was isolated after the whole conflicts between oni, tengu, and kappa happened. She is the titular stage 6 boss. Her design would be pale blue long hair, with a simple white dress with symbols of flowers, grass, and apples on it. She has a laurel on her hair as well.
Her only current source of faith is the tsukumogami she created, being one of a goblet. This character is my favorite out of the cast I have so far, being the stage 5 boss. Her powers are of absorption, using the goblet she has chained to her neck as a vessel to absorb stuff. She can then release it back at similar power, so it’s kinda like yuuma without storage, making it closer to reflection. Her design would be white hair tied into a left sided long pigtail, along with a blue and gold robe with a white under shirt and black pants and boots.
Next is the stage 4 boss, a type of youkai adjacent to satori youkai. This character is named Violet Raja, and she can manipulate the senses. She can basically control waves of disrupting particles, called psychic winds, that cause temporary loss or sharpening of a sense. She directs the protagonist towards the abandoned shrine in which the goddess lies, as the stage 5 boss is an acquaintance of hers. Her design is a red grilled black dress, short curly purple hair, and a black bowler hat similar to iku’s. She has a simple sword she carries around as well.
The last character I wanna talk about is a shrine maiden. She doesn’t have a god to worship yet, so she wanders about in search of one. However, when the incident occurs she was drawn toward the underground as a result of it, eventually finding out about the stage 6 boss after the incident. She becomes the shrine maiden for that goddess and helps her make a shrine near the entrance to the underground. Her design is bright pink hair that’s about shoulder length, a set of clothes kind like PC 98 reimu’s design but with some extra bits of flair.
And that’s what I have so far, but I’m probably going to attempt to make it happen once I start to learn some computer programming skills. Either that or I write sone kind of fan work for it.